About This Game Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. Sequel to the indie breakout FPS Insurgency, Sandstorm is reborn, improved, expanded, and bigger in every way. Experience the intensity of modern combat where skill is rewarded, and teamwork wins the fight. Prepare for a hardcore depiction of combat with deadly ballistics, light attack vehicles, destructive artillery, and HDR audio putting the fear back into the genre.An intense atmosphere putting the terror into modern combatMove with speed and caution as you push through the war-torn environments of a fictional contemporary conflict in the Middle East. Death comes fast, ammunition must be carefully managed, and the environment must be tactically navigated at every step toward victory.Insurgency: refined and expandedFor the first time in an Insurgency game, customize your character to show your veterancy with diverse sets of clothing, uniforms, accessories, and character voices. Coordinate fire support with your team, engage enemies with vehicle mounted machine guns, and go head to head in small scale high speed competitive matches. Wield new weapons and new upgrades to outmaneuver, outflank, and outsmart the enemy.War at its realestContinuing Insurgency’s acclaim as the most atmospheric shooter, Sandstorm is built on Unreal 4 to bring its gritty close-quarters combat into a whole new era of realism. Skill is rewarded, and survival is paramount. Feel every bullet, and fear every impact.Key FeaturesSequel to the indie breakout FPS Insurgency, now with 5 million units sold. Sandstorm is reborn, improved, expanded, and bigger in every way. Character and weapon customisation to show your battle-hardiness.Unprecedented audio design with positional voice-chat for realistic teamwork, and heart pounding ambient audio to bring you into the battlefield.Peek around corners, tactically breach doorways, use smoke to cover your team’s advance, and call in air support.Battle across expansive maps in up to 16-versus-16 player game modes, or 8 player co-operative against AI, now with machine gun mounted drivable vehicles.Competitive multiplayer features including matchmaking, broadcasting UI, and replays. 7aa9394dea Title: Insurgency: SandstormGenre: ActionDeveloper:New World InteractivePublisher:Focus Home InteractiveRelease Date: 12 Dec, 2018 Download Insurgency: Sandstorm .rar The devs must have been on cocaine to assume that a popular game whose fanbase played on a recommended system requirement of:Memory: 8 GB RAMGraphics: Video card 2048 MB or moreHard Drive: 10 GB HD space on a SSDWould be able to enjoy a game with a RECOMMENDED system requirement of Processor: Intel Core i7-8700 (3.20GHz)\/AMD Ryzen 7 2700 (3.20GHz)Memory: 16 GB RAMGraphics: NVIDIA GeForce GTX 980\/AMD Radeon R9 390XDirectX: Version 11Storage: 40 GB available spaceAdditional Notes: SSD is recommended.$1-2K of your parents money.With the recommended specs, your game WILL look and run worse than it's previous installment. The only thing gained from the cost of performance is larger maps (and a few more players i think). Other than graphics, map size, and the commander mechanic, There is absolutely NOTHING improved from the orginal game, in fact there is even less content as of now. Gunplay has not been developed at all but DECLINED, weapons are still hit-scan, and UNREAL engine does not hold a candle to source hit scanning. With that being said this is one of the best feeling shooters I have ever played, when it runs smoothly. The Devs have a lot of work to do on optimization. This can be a good game, but the lead developer\/producer really deserves a slap in the face for not foreseeing these problems with UNREAL that EVERY other \u2665\u2665\u2665\u2665ing shooter on the market has experienced.. First time i'm leaving a bad review for anything.....but, this game has been a buggy mess from day one and continues to be one! the latest fun is that I can't play because "authentication failed". Needs 10 round stripper clipped SKS as base.. Argh! I want to give this game a positive review, i really do, but in its current state i just can't. The game itself has some really nice mechanics, the sound is phenomenal, the gun play feels really nice......but.....but, its just not in a finished state.After 350+ hours playing i'm growing tired of huge frame drops, stuttering across most maps, a non functioning 'party system', co-op AI that just isn't intelligent (killed close range by a Moisin, and killed at long range by a Browning HP).The devs (I know they are a small team) keep promising updates, but each one fixes a few bugs, but creates more. I'll edit my review after the next patch\/update, but for now I'd stay away from this game.CPU: Ryzen 7 2700XGPU: Vega 64 Sapphire Nitro+ 8GBRAM: 16GB @3000mhzSSD: 500 GB. This game is undoubtedly my favorite first person shooter since the other great franchises have lost their vision. However, it still has bugs that have not been worked out in the months that I have had it. These include spawning into the line of fire or too close to enemies, having parts of the map or your weapons take 30-60 seconds into the game before they load completely, and crippling lag for the whole server regardless of how good your ping is. These do not happen often, and it is very enjoyable to play, but they do happen every 3 games or so for a short while and it gets very annoying. I definitely recommend this game, but developers PLEASE FIX these issues.. Solid gameplay, not enough content. If they add Workshop support I will change my review.. The game finder keeps joining you into games that are seconds away from ending, then you just get kicked back to main menu again to start the process over again.
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